JAVA EXAMPLE PROGRAMS

JAVA EXAMPLE PROGRAMS

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What is single member annotation and how to process it?


Description:

  • Single member contatins only one member, and it is also kind of normal annotation.
  • The only difference we can make is the value assignment.
  • We can assign the value without specifing the member name as shown in the below example. This only works when we declare name of the member as value.


Code:
package com.java2novice.annotations;

import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.reflect.Method;

@Retention(RetentionPolicy.RUNTIME)
@interface MyAnnotn{
	
	String value();
}

public class MySingleMembAnnotation {

	@MyAnnotn("java2novice.com")
	public void myAnnotationTestMethod(){
		
		try {
			Class<? extends MySingleMembAnnotation> cls = this.getClass();
			Method mth = cls.getMethod("myAnnotationTestMethod");
			MyAnnotn myAnno = mth.getAnnotation(MyAnnotn.class);
			System.out.println("value: "+myAnno.value());
		} catch (SecurityException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		} catch (NoSuchMethodException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		}
	}
	
	public static void main(String a[]){
		
		MySingleMembAnnotation mat = new MySingleMembAnnotation();
		mat.myAnnotationTestMethod();
	}
}

Output:
value: java2novice.com
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  4. How to get all annotations from a class?
  5. How to assign default values to custom annotations?
  6. What is marker annotation and how to process it at runtime?
  7. Built-in Java Annotations: @Deprecated example
  8. Built-in Java Annotations: @Override example
  9. Built-in Java Annotations: @SuppressWarnings example
  10. What is single member annotation and how to process it?
Knowledge Centre
Class, Constructor and Primitive data types
Class is a template for multiple objects with similar features and it is a blue print for objects. It defines a type of object according to the data the object can hold and the operations the object can perform. Constructor is a special kind of method that determines how an object is initialized when created. Primitive data types are 8 types and they are: byte, short, int, long, float, double, boolean, char.
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About Author

I'm Nataraja Gootooru, programmer by profession and passionate about technologies. All examples given here are as simple as possible to help beginners. The source code is compiled and tested in my dev environment.

If you come across any mistakes or bugs, please email me to [email protected] or you can comment on the page.

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Reference: Java™ Platform Standard Ed. 7 - API Specification | Java is registered trademark of Oracle.
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